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Refinado por: autor: Isotani, S remover assunto: Modelos De Aprendizagem remover
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Artigo de Congresso
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Using ontology and gamification to improve students’ participation and motivation in CSCL

Geiser Chalco Challco Riichiro Mizoguchi; Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 174-191, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2903727 )(Acessar)

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The dark side of gamification an overview of negative effects of gamification in education

Armando M. Toda (Armando Maciel Toda) Pedro H. D Valle (Pedro Henrique Dias Valle); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 143-156, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2906013 )(Acessar)

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Group formation in CSCL a review of the state of the art

Simone S. Borges (Simone de Sousa Borges) Riichiro Mizoguchi; Ig Ibert Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 71-88, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2930643 )(Acessar)

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Deste Autor:

  1. Isotani, S
  2. International Workshop on Social, S
  3. Mizoguchi, R
  4. Challco, G
  5. Toda, A

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