1
Material Type:
Capítulo de Livro
Artificial Intelligence and Creativity Under Interrogation
Santaella, Lucia Poltronieri, Fabrizio ; Vear, Craig
The Language of Creative AI, p.43-56
[Periódico revisado por pares]
Cham: Springer International Publishing
Sem texto completo
2
Material Type:
Capítulo de Livro
Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games
de Matos Dairel, João Gabriel ; Gasparini, Isabela ; Araújo, Rafael Dias Santos, Rodrigo Pereira dos ; Hounsell, Marcelo da Silva
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030, 2023, Vol.1702, p.255-273
[Periódico revisado por pares]
Switzerland: Springer International Publishing AG
Sem texto completo
3
Material Type:
Capítulo de Livro
Role of Professional Work of a Higher Education Teacher in the Development of Students’ Creativity
Mykhnyuk, M. I. ; Suleymanov, E. S. Solovev, Denis B. ; Petukhov, Valery I. ; Savaley, Viktor V. ; Bekker, Alexander T.
Proceeding of the International Science and Technology Conference "FarEastСon 2020", 2021, Vol.227, p.85-93
[Periódico revisado por pares]
Singapore: Springer Singapore Pte. Limited
Sem texto completo
4
Material Type:
Capítulo de Livro
Creating with the Digital: Tool, Medium, Mediator, Partner
Candy, Linda Brooks, Anthony ; Brooks, Eva Irene
Interactivity, Game Creation, Design, Learning, and Innovation, p.13-28
Cham: Springer International Publishing
Sem texto completo
5
Material Type:
Capítulo de Livro
A Review of How Team Creativity is Affected by the Design of Communication Tools
Xia, Yan ; Chen, Yue Rau, Pei-Luen Patrick
Cross-Cultural Design, p.297-314
[Periódico revisado por pares]
Cham: Springer Nature Switzerland
Sem texto completo
6
Material Type:
Capítulo de Livro
Creative Process of Pre-production of Video Games: Multidisciplinary Model Approach of Historical Imaginary that Contributes to Generate Engagement
Sánchez, Raquel Echeandía ; Zagalo, Nelson ; Gómez, Sara Cortés Brooks, Anthony ; Brooks, Eva Irene ; Jonathan, Duckworth
Interactivity and Game Creation, p.198-211
Cham: Springer International Publishing
Sem texto completo
7
Material Type:
Capítulo de Livro
Designing Framework of Constructivist Web-Based Learning Environment Model to Enhance Creative Thinking in Engineering Design Process for Grade 8th
Puratep, Pasatorn ; Chaijaroen, Sumalee Sandnes, Frode Eika ; Huang, Yueh-Min ; Martins, Paulo ; Huang, Tien-Chi ; Barroso, João ; Wu, Ting-Ting
Innovative Technologies and Learning, p.385-390
[Periódico revisado por pares]
Cham: Springer International Publishing
Sem texto completo
8
Material Type:
Capítulo de Livro
Creative Thinking: Designed for Humans
Kilgour, Mark de Villiers, Rouxelle
The Handbook of Creativity & Innovation in Business, p.179-195
Singapore: Springer Nature Singapore
Sem texto completo
9
Material Type:
Capítulo de Livro
Moving Away from the Basic, Adopting a New Approach to the Creative Process
Quiñones-Gómez, J. C. Fernández-Pacheco, Daniel G. ; Morer, Paz ; Nigrelli, Vincenzo ; Fernández Cañavate, Francisco J. ; Cavas-Martínez, Francisco ; Eynard, Benoit
Advances on Mechanics, Design Engineering and Manufacturing II, p.670-679
Cham: Springer International Publishing
Sem texto completo
10
Material Type:
Capítulo de Livro
InData Envisioning and Prototyping Informed by Data. A Data Scraping and Visualization Tool to Support Design Scenarios
Varisco, Laura ; Mariani, Ilaria ; Parisi, Stefano ; Stepanovic, Mila ; Invernizzi, Michele ; Bolzan, Patrizia Colson, Serge ; Taiar, Redha ; Ahram, Tareq ; Choplin, Arnaud
Human Interaction and Emerging Technologies, p.441-447
Cham: Springer International Publishing
Sem texto completo