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Refinado por: Base de dados/Biblioteca: ACM Digital Library (Association for Computing Machinery) remover tipo de recurso: Anais de Congresso remover
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1
Mech-Elites: Illuminating the Mechanic Space of GVG-AI
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Ata de Congresso
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Mech-Elites: Illuminating the Mechanic Space of GVG-AI

Charity, Megan ; Green, Michael Cerny ; Khalifa, Ahmed ; Togelius, Julian Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-10

New York, NY, USA: ACM

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2
And then they died”: Using Action Sequences for Data Driven, Context Aware Gameplay Analysis
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And then they died”: Using Action Sequences for Data Driven, Context Aware Gameplay Analysis

Kleinman, Erica ; Ahmad, Sabbir ; Teng, Zhaoqing ; Bryant, Andy ; Nguyen, Truong-Huy D. ; Harteveld, Casper ; Seif El-Nasr, Magy Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-12

New York, NY, USA: ACM

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3
Towards Designing Games for Experimental Protocols Investigating Human-Based Phenomena
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Ata de Congresso
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Towards Designing Games for Experimental Protocols Investigating Human-Based Phenomena

Lopes, Phil ; Boulic, Ronan Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-11

New York, NY, USA: ACM

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4
Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research
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Ata de Congresso
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Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research

Melcer, Edward F. ; Grasse, Katelyn M. ; Ryan, James ; Junius, Nick ; Kreminski, Max ; Squinkifer, Dietrich ; Hill, Brent ; Wardrip-Fruin, Noah Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-12

New York, NY, USA: ACM

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5
Why Is CryptoKitties (Not) Gambling?
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Why Is CryptoKitties (Not) Gambling?

Serada, Alesja Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-4

New York, NY, USA: ACM

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6
Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game
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Ata de Congresso
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Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game

Kreminski, Max ; Dickinson, Melanie ; Mateas, Michael ; Wardrip-Fruin, Noah Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-4

New York, NY, USA: ACM

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7
Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry
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Ata de Congresso
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Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry

Lai, Gorm ; Latham, William ; Leymarie, Frederic Fol Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-4

New York, NY, USA: ACM

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8
A (Visual) Novel Route to Learning: A Taxonomy of Teaching Strategies in Visual Novels
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A (Visual) Novel Route to Learning: A Taxonomy of Teaching Strategies in Visual Novels

Camingue, Janelynn ; Melcer, Edward F. ; Carstensdottir, Elin Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-13

New York, NY, USA: ACM

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9
Procedural Content Generation of Puzzle Games using Conditional Generative Adversarial Networks
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Ata de Congresso
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Procedural Content Generation of Puzzle Games using Conditional Generative Adversarial Networks

Hald, Andreas ; Hansen, Jens Struckmann ; Kristensen, Jeppe ; Burelli, Paolo Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-9

New York, NY, USA: ACM

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10
Sequential Segment-based Level Generation and Blending using Variational Autoencoders
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Sequential Segment-based Level Generation and Blending using Variational Autoencoders

Sarkar, Anurag ; Cooper, Seth Volz, Vanessa ; Lopes, Phil ; Yannakakis, Georgios N. ; Kyburz, Penny ; Khosmood, Foaad ; Liapis, Antonios

International Conference on the Foundations of Digital Games, 2020, p.1-9

New York, NY, USA: ACM

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