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1 |
Material Type: Artigo
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The relationship between users' behavior and their flow experience in gamified systemsWilk Oliveira dos Santos Juho Hamari; Seiji IsotaniProceedings of the ACM on Human-Computer Interaction New York : ACM v. 7, n. CHI PLAY, p. 1-23, 2023New York 2023Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3181089 )(Acessar) |
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Material Type: Artigo de Congresso
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Do people’s user types change over time? an exploratory studyAna Cláudia Guimarães Santos Wilk Oliveira dos Santos; Juho Hamari; Seiji Isotani; International GamiFIN Conference (5. 2021 Levi, Finland)Proceedings Aachen v. 2883, p. 90-99, 2021Aachen CEUR-WS 2021Acesso online. A biblioteca também possui exemplares impressos. |
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Material Type: Artigo
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Psychometric investigation of the gamification Hexad user types scale in Brazilian PortugueseAna Cláudia Guimarães Santos Wilk Oliveira dos Santos; Maximilian Altmeyer; Juho Hamari; Seiji IsotaniScientific Reports London : Springer v. 12, p. 1-11, 2022London 2022Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3069966 )(Acessar) |
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Material Type: Artigo
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The consistency of gamification user types a study on the change of preferences over timeAna Cláudia Guimarães Santos Wilk Oliveira dos Santos; Juho Hamari; Sivaldo Joaquim; Seiji IsotaniACM Proceedings on Human-Computer Interaction New York : ACM v. 7, n. CHI PLAY, p. 422:1-422:29, 2023new York 2023Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3174105 )(Acessar) |
5 |
Material Type: Artigo
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The relationship between user types and gamification designsAna Cláudia Guimarães Santos Wilk Oliveira dos Santos; Juho Hamari; Luiz Antonio Lima Rodrigues; Armando Maciel Toda; Paula Toledo Palomino; Seiji IsotaniUser Modeling and User-Adapted Interaction Dordrecht, 2021 v. 31, p. 907-940Dordrecht 2021Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3039904 )(Acessar) |
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Material Type: Artigo de Congresso
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ReGammend a method for personalized recommendation of gamification designsGabriel Freitas Ximenes de Vasconcelos Wilk Oliveira dos Santos; Ana Cláudia Guimarães Santos; Juho Hamari; International GamiFIN Conference - GamiFIN (6. 2022 Tampere, Finland)Proceedings Aachen : CEUR-WS, 2021Aachen CEUR-WS 2022Acesso online. A biblioteca também possui exemplares impressos. |
7 |
Material Type: Artigo
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Psychometric investigation of the gamification Hexad user types scale with Brazilian Portuguese adolescents speakersAna Cláudia Guimarães Santos Pedro Kenzo Muramatsu; Wilk Oliveira dos Santos; Sivaldo Joaquim; Juho Hamari; Seiji IsotaniScientific Reports London : Springer v. 13, p. 1-9, 2023London 2023Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3181202 )(Acessar) |
8 |
Material Type: Artigo
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Predicting students' flow experience through behavior data in gamified educational systemsWilk Oliveira dos Santos Kamilla Tenório; Juho Hamari; Olena Pastushenko; Seiji IsotaniSmart Learning Environments Heidelberg : Springer v. 8, p. 1-8, 2021Heidelberg 2021Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3051217 )(Acessar) |
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Material Type: Artigo de Congresso
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The relationship between students' flow experience and their behavior data in gamified educational systemsWilk Oliveira dos Santos Kamilla Tenório; Juho Hamari; Seiji Isotani; Annual Hawaii International Conference on System Sciences (55. 2022 Honolulu)ProceedingsHonolulu University of Hawaii at Manoa 2022Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3067609 )(Acessar) |
10 |
Material Type: Artigo
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The effects of personalized gamification on students' flow experience, motivation, and enjoymentWilk Oliveira dos Santos Juho Hamari; Sivaldo Joaquim de Santana; Armando Maciel Toda; Paula Toledo Palomino; Julita Vassileva; Seiji IsotaniSmart Learning Environments Heidelberg : Springer v. 9, p. 1-26, 2022Heidelberg 2022Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3072724 )(Acessar) |