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Material Type: Livro
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Geometric Tools for Computer GraphicsSchneider, Philip ; Eberly, David HSan Diego: Elsevier Science & Technology 2002Texto completo disponível |
2 |
Material Type: Livro
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GPU-Based Interactive Visualization TechniquesWeiskopf, DanielBerlin, Heidelberg: Springer-Verlag 2010Texto completo disponível |
3 |
Material Type: Livro
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Storytelling with data: a data visualization guide for business professionalsNussbaumer Knaflic, ColeNewark: Wiley 2015Texto completo disponível |
4 |
Material Type: Livro
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An Invitation to 3-D Vision: From Images to Geometric ModelsMa, Yi Sastry, S. Shankar ; Kosecká, Jana ; Soatto, StefanoNew York, NY: Springer Nature 2012Texto completo disponível |
5 |
Material Type: Livro
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Advanced Graphics Programming Using OpenGLMcReynolds, Tom ; Blythe, DavidSan Diego: Elsevier Science & Technology 2005Texto completo disponível |
6 |
Material Type: Livro
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Digital Geometry: Geometric Methods for Digital Picture AnalysisKlette, Reinhard ; Rosenfeld, AzrielSan Francisco: Elsevier Science & Technology 2004Texto completo disponível |
7 |
Material Type: Livro
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Visualization HandbookHansen, Charles D ; Johnson, Chris R., Jr ; Johnson, Chris RSan Diego: Elsevier 2005Texto completo disponível |
8 |
Material Type: Livro
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3D Game Engine Design: A Practical Approach to Real-Time Computer GraphicsEberly, DavidMilton: CRC Press 2006Texto completo disponível |
9 |
Material Type: Livro
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3D Game Engine Architecture: Engineering Real-Time Applications with Wild MagicEberly, DavidMilton: Taylor & Francis Group 2004Texto completo disponível |
10 |
Material Type: Livro
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Mathematics for Computer GraphicsVince, JohnLondon: Springer Nature 2013Texto completo disponível |