Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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Material Type: Artigo
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The effect of computer-assisted teaching on remedying misconceptions: The case of the subject “probability”Gürbüz, Ramazan ; Birgin, OsmanComputers and education, 2012-04, Vol.58 (3), p.931-941 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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Material Type: Artigo
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Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivationPapastergiou, MarinaComputers and education, 2009, Vol.52 (1), p.1-12 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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3 |
Material Type: Artigo
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Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learningMeluso, Angela ; Zheng, Meixun ; Spires, Hiller A. ; Lester, JamesComputers and education, 2012-09, Vol.59 (2), p.497-504 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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4 |
Material Type: Artigo
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Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivationLiu, Tsung-Yu ; Chu, Yu-LingComputers and education, 2010-09, Vol.55 (2), p.630-643 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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5 |
Material Type: Artigo
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Effects of constructing versus playing an educational game on student motivation and deep learning strategy useVos, Nienke ; van der Meijden, Henny ; Denessen, EddieComputers and education, 2011, Vol.56 (1), p.127-137 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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6 |
Material Type: Artigo
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Embedding game-based problem-solving phase into problem-posing system for mathematics learningChang, Kuo-En ; Wu, Lin-Jung ; Weng, Sheng-En ; Sung, Yao-TingComputers and education, 2012-02, Vol.58 (2), p.775-786 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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7 |
Material Type: Artigo
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EGameFlow: A scale to measure learners’ enjoyment of e-learning gamesFu, Fong-Ling ; Su, Rong-Chang ; Yu, Sheng-ChinComputers and education, 2009, Vol.52 (1), p.101-112 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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Material Type: Artigo
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A Heuristic Algorithm for planning personalized learning paths for context-aware ubiquitous learningHwang, Gwo-Jen ; Kuo, Fan-Ray ; Yin, Peng-Yeng ; Chuang, Kuo-HsienComputers and education, 2010-02, Vol.54 (2), p.404-415 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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9 |
Material Type: Artigo
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Integrating video-capture virtual reality technology into a physically interactive learning environment for English learningYang, Jie Chi ; Chen, Chih Hung ; Chang Jeng, MingComputers and education, 2010-11, Vol.55 (3), p.1346-1356 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |
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10 |
Material Type: Artigo
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What is online learner participation? A literature reviewHrastinski, StefanComputers and education, 2008-12, Vol.51 (4), p.1755-1765 [Periódico revisado por pares]Elsevier LtdTexto completo disponível |