1
Material Type:
Artigo de Congresso
Enhancing students' learning Experience through gamification perspectives and challenges
Paula Toledo Palomino Luiz Antonio Lima Rodrigues; Armando Maciel Toda; Seiji Isotani; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 (2023 Recife e Gramado)
Communications in Computer and Information Science - CCIS Cham : Springer v. 1702, p. 113-133, 2023
Cham Springer 2023
Localização:
ICMC - Inst. Ciên. Mat. Computação
(PROD-3186146 ) (Acessar)
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2
Material Type:
Artigo de Congresso
The good and bad of stereotype threats understanding its effects on negative Thinking and learning performance in gamified tutoring
Jessica Fernanda Silva Barbosa Geiser Chalco Challco; Francys Rafael Do Nascimento Martins; Breno Felix de Sousa; Ig Ibert Bittencourt Santana Pinto; Marcelo Reis; Jário Santos; Seiji Isotani; International Conference on Artificial Intelligence in Education - AIED (24. 2023 Tokyo)
Communications in Computer and Information Science - CCIS Cham : Springer v. 1831, p. 328-333, 2023
Cham Springer 2023
Localização:
ICMC - Inst. Ciên. Mat. Computação
(PROD-3185920 ) (Acessar)
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3
Material Type:
Artigo de Congresso
Gamiflow towards a flow theory-based gamification framework for learning scenarios
Geiser Chalco Challco Ig Ibert Bittencourt Santana Pinto; Marcelo Reis; Jário Santos; Seiji Isotani; International Conference on Artificial Intelligence in Education - AIED (24. 2023 Tokyo)
Communications in Computer and Information Science - CCIS Cham : Springer v. 1831, p. 415-421, 2023
Cham Springer 2023
Localização:
ICMC - Inst. Ciên. Mat. Computação
(PROD-3185676 ) (Acessar)
This feature requires javascript