Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Livro
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Geometric Tools for Computer GraphicsSchneider, Philip ; Eberly, David HSan Diego: Elsevier Science & Technology 2002Texto completo disponível |
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2 |
Material Type: Livro
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GPU-Based Interactive Visualization TechniquesWeiskopf, DanielBerlin, Heidelberg: Springer-Verlag 2010Texto completo disponível |
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3 |
Material Type: Livro
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Storytelling with data: a data visualization guide for business professionalsNussbaumer Knaflic, ColeNewark: Wiley 2015Texto completo disponível |
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4 |
Material Type: Livro
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Advanced Graphics Programming Using OpenGLMcReynolds, Tom ; Blythe, DavidSan Diego: Elsevier Science & Technology 2005Texto completo disponível |
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5 |
Material Type: Livro
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Digital Geometry: Geometric Methods for Digital Picture AnalysisKlette, Reinhard ; Rosenfeld, AzrielSan Francisco: Elsevier Science & Technology 2004Texto completo disponível |
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6 |
Material Type: Livro
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Visualization HandbookHansen, Charles D ; Johnson, Chris R., Jr ; Johnson, Chris RSan Diego: Elsevier 2005Texto completo disponível |
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7 |
Material Type: Livro
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3D Game Engine Design: A Practical Approach to Real-Time Computer GraphicsEberly, DavidMilton: CRC Press 2006Texto completo disponível |
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8 |
Material Type: Livro
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3D Game Engine Architecture: Engineering Real-Time Applications with Wild MagicEberly, DavidMilton: Taylor & Francis Group 2004Texto completo disponível |
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9 |
Material Type: Livro
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Rotation Transforms for Computer GraphicsVince, JohnLondon: Springer Nature 2011Texto completo disponível |
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10 |
Material Type: Livro
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Mathematics for Computer GraphicsVince, JohnLondon: Springer Nature 2013Texto completo disponível |