How personalization affects motivation in gamified review assessments
Luiz Antonio Lima Rodrigues Paula Toledo Palomino; Armando Maciel Toda; Ana Carolina Tomé Klock; Marcela Sávia Picanço Pessoa; Filipe Dwan Pereira; Elaine Harada Teixeira de Oliveira; David F Oliveira; Alexandra Ioana Cristea; Isabela Gasparini; Seiji Isotani
International Journal of Artificial Intelligence in Education Dordrecht : Springer v. 34, p. 147-184, 2024
Assessing the reaction to and efficacy of the Screener drug discovery and development board game as a pedagogical tool in postgraduate courses
François Noël Geraldo Bonorino Xexéo; Marco Aurélio Martins; Erick José Ramo Silva; André Sampaio Pupo; Pedro J. C Magalhães; Roberto C. P Lima-Júnior; Kalinne K. L Gadelha; Karine Lima Silva Raimundo. Juliana Montani; Paulo C Ghedini; Maria Elena Crespo-López; Gabriela de Paula Fonseca Arrifano; Juliano Ferreira; Rui Daniel Prediger; Gardenia Carmen Gadelha Militão; Renata B Oliveira; André W Hollais; Livia C. M Rodrigues; Diogo Teixeira Carvalho; Domingos Tabajara de Oliveira Martins; Soraia Katia Pereira Costa
Brazilian Journal of Medical and Biological Research Ribeirão Preto, SP v. 57, art. e13258, 7 p., 2024
Ribeirão Preto, SP Associação Brasileira de Divulgação Científica 2024
Item não circula. Consulte sua biblioteca.(Acessar)
When personalized gamification meets computing education a multidimensional approach to motivate students to learn
Luiz Antonio Lima Rodrigues Seiji Isotani; Congresso da Sociedade Brasileira de Computação - CSBC (43. 2023 João Pessoa); Concurso de Teses e Dissertações - CTD (36. 2023 João Pessoa)
Mathematics intelligent tutoring systems with handwritten input a scoping review
Luiz Antonio Lima Rodrigues Filipe Dwan Pereira; Marcelo Manzi Marinho; Valmir Macario; Ig Ibert Bittencourt Santana Pinto; Seiji Isotani; Diego Dermeval; Rafael Mello
Education and Information Technologies New York : Springer, 2023 In press
Enhancing students' learning Experience through gamification perspectives and challenges
Paula Toledo Palomino Luiz Antonio Lima Rodrigues; Armando Maciel Toda; Seiji Isotani; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 (2023 Recife e Gramado)
Communications in Computer and Information Science - CCIS Cham : Springer v. 1702, p. 113-133, 2023