Use of Augmented Reality with a Motion-Controlled Game Utilizing Alphabet Letters and Numbers to Improve Performance and Reaction Time Skills for People with Autism Spectrum Disorder
Jennifer Yohanna Ferreira de Lima Antão Luiz Carlos de Abreu; Renata Thais de Almeida Barbosa; Tânia Brusque Crocetta; Regiani Guarnieri; Thais Massetti; Thaiany Pedrozo Campos Antunes; James Tonks; Carlos Bandeira de Mello Monteiro
Cyberpsychology, Behavior, and Social Networking New Rochelle v. 23, n. 1, p. 16-22, 2020New Rochelle 2020
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