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How to gamify learning systems? an experience report using the design sprint method and a taxonomy for gamification elements in education

Armando Maciel Toda Paula Toledo Palomino; Wilk Oliveira dos Santos; Luiz Rodrigues; Ana Carolina Tomé Klock; Isabela Gasparini; Alexandra I Cristea; Seiji Isotani

Educational Technology & Society Palmerston North : International Forum of Educational Technology & Society v. 22, n. 3, p. 47-60, 2019

Palmerston North 2019

Acesso online. A biblioteca também possui exemplares impressos.

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