An agile method for developing OERs and its application in serious game design
Rafaela V. Rocha (Rafaela Vilela da Rocha) Pedro H. D Valle (Pedro Henrique Dias Valle); José Carlos Maldonado; Ig Ibert Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)
Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 192-206, 2018Cham, Switzerland Springer Nature Switzerland AG 2018
Localização: ICMC - Inst. Ciên. Mat. Computação (PROD 2904660 )(Acessar)
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prod 2911992
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