Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Libro
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Geometric Tools for Computer GraphicsSchneider, Philip ; Eberly, David HSan Diego: Elsevier Science & Technology 2002Texto completo disponible |
2 |
Material Type: Libro
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Physically Based Rendering: From Theory to ImplementationMatt Pharr, Greg HumphreysSan Diego: Elsevier Science 2004Texto completo disponible |
3 |
Material Type: Libro
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Curves and Surfaces for CAGD: A Practical GuideFarin, GeraldSan Francisco: Elsevier Science 2001Texto completo disponible |
4 |
Material Type: Libro
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Curves and Surfaces for Computer-Aided Geometric Design: A Practical GuideFarin, GeraldSan Diego: Elsevier Science & Technology 1992Texto completo disponible |
5 |
Material Type: Libro
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The NURBS BookPiegl, Les ; Tiller, WayneBerlin, Heidelberg: Springer Berlin / Heidelberg 1995Texto completo disponible |
6 |
Material Type: Libro
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Level of Detail for 3D GraphicsDavid Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, Robert HuebnerSan Diego: Elsevier Science 2002Texto completo disponible |
7 |
Material Type: Libro
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Realistic Architectural Visualization with 3ds Max and mental rayCusson, Roger ; Cardoso, JamieBurlington: Taylor and Francis 2012Texto completo disponible |
8 |
Material Type: Libro
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Bézier and B-Spline TechniquesPrautzsch, Hartmut ; Boehm, Wolfgang ; Paluszny, MarcoBerlin, Heidelberg: Springer Berlin / Heidelberg 2002Texto completo disponible |
9 |
Material Type: Libro
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Applied Geometry for Computer Graphics and CADMarsh, DuncanLondon: Springer Nature 2005Texto completo disponible |
10 |
Material Type: Libro
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An Introduction to NURBS: With Historical PerspectiveRogers, David FSan Diego: Elsevier Science 2000Texto completo disponible |